
Dropoff
Every second counts, every package matters.
You have just 60 seconds to deliver as many packages as possible in an out of control post van! Knock over objects in town to earn back extra time...
Made In 72 Hours.
All code, art and design created solo during the ScoreSpace Jam #35. The theme was āRoll The Diceā I took this a little abstract and went with a randomisation theme, not knowing what buildings you are going to be assigned to drop parcels off at to give the game a mix of skill and chance.
List of external assets
šµMusic by @Pudgyplatypus
šµInterface SFX by @Kenney
šLeaderboard hosted by @Danial Jumagaliyev
Download
Download
Dropoff.zip 41 MB
Comments
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Score entering seems a tad bugged, had an 10 earlier but it doesn't show up on the list. Or does it only show other people's scores?
Definitely agree that movement feels sluggish.
Hitboxes of the trees feel wider than they look.
Fun little toy/game. 7/10
Not sure why it's tagged as Adult and Erotic, that's probably limiting people from discovering it on Itch.
thanks for the feedback, you need to add your name and submit to the leaderboard for it to show up. I can make it automatic though if you think that would work better. Since this was made for a game jam I canāt post any updates on the game till voting is over but Iāve already reworked the entire car controller and I think it feels a lot nicer now, and Iāve changed the hit boxes of quite a few objects to make it easier to drive around. Thanks so much for playing!!
The steering needs to be flipped when going in reverse.
thanks, I completely missed that
actually really fun. 7 was the best i managed. Little bit difficult to control but fun for a jam game
thanks! I appreciate the feedback. Once the voting is finished Iām going to work on the car control. I may have made it slightly too difficult to control…
Great job!
thanks!